Colonization in the Making… just for fun

 public class SchnappColModule : NinjectModule
    {
        public override void Load()
        {
            this.Bind<IUnit>().To<Unit>();
            this.Bind<IUnitGenerator>().To<UnitGeneratorDemo>();
            this.Bind<IGame>().To<Game>();
            this.Bind<IGameConfiguration>().To<GameConfiguration>();
            this.Bind<INation>().To<Nation>();
            this.Bind<IPlayer>().To<Player>();
            this.Bind<IPlayerGenerator>().To<PlayerGenerator>();
            this.Bind<IWorld>().To<World>();
        }
    }

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